收集整理的一些 Qt 常用动画
[toc]
下坠效果
通过计算桌面的宽度、高度,来设置动画的起始值和结束值。
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| void MainWindow::onDropWindow() { QPropertyAnimation *pAnimation = new QPropertyAnimation(this, "geometry"); QDesktopWidget *pDesktopWidget = QApplication::desktop(); int x = (pDesktopWidget->availableGeometry().width() - width()) / 2; int y = (pDesktopWidget->availableGeometry().height() - height()) / 2; pAnimation->setDuration(1000); pAnimation->setStartValue(QRect(x, 0, width(), height())); pAnimation->setEndValue(QRect(x, y, width(), height())); pAnimation->setEasingCurve(QEasingCurve::OutElastic); pAnimation->start(QAbstractAnimation::DeleteWhenStopped); }
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抖动效果
获取界面的坐标,然后进行上、下、左、右坐标浮动,通过setKeyValueAt()来设置每一时刻的位置,实现抖动效果。
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| void MainWindow::onShakeWindow() { QPropertyAnimation *pAnimation = new QPropertyAnimation(this, "pos"); pAnimation->setDuration(500); pAnimation->setLoopCount(2); pAnimation->setKeyValueAt(0, QPoint(geometry().x() - 3, geometry().y() - 3)); pAnimation->setKeyValueAt(0.1, QPoint(geometry().x() + 6, geometry().y() + 6)); pAnimation->setKeyValueAt(0.2, QPoint(geometry().x() - 6, geometry().y() + 6)); pAnimation->setKeyValueAt(0.3, QPoint(geometry().x() + 6, geometry().y() - 6)); pAnimation->setKeyValueAt(0.4, QPoint(geometry().x() - 6, geometry().y() - 6)); pAnimation->setKeyValueAt(0.5, QPoint(geometry().x() + 6, geometry().y() + 6)); pAnimation->setKeyValueAt(0.6, QPoint(geometry().x() - 6, geometry().y() + 6)); pAnimation->setKeyValueAt(0.7, QPoint(geometry().x() + 6, geometry().y() - 6)); pAnimation->setKeyValueAt(0.8, QPoint(geometry().x() - 6, geometry().y() - 6)); pAnimation->setKeyValueAt(0.9, QPoint(geometry().x() + 6, geometry().y() + 6)); pAnimation->setKeyValueAt(1, QPoint(geometry().x() - 3, geometry().y() - 3)); pAnimation->start(QAbstractAnimation::DeleteWhenStopped); }
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透明度效果
设置每一时刻的透明度值,动画结束时界面还原(透明度再为1)。
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| void MainWindow::onOpacityWindow() { QPropertyAnimation *pAnimation = new QPropertyAnimation(this, "windowOpacity"); pAnimation->setDuration(1000); pAnimation->setKeyValueAt(0, 1); pAnimation->setKeyValueAt(0.5, 0); pAnimation->setKeyValueAt(1, 1); pAnimation->start(QAbstractAnimation::DeleteWhenStopped); }
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是不是很有趣,还不快点儿,实现属于自己的动画。